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I really like the concept and I really hope you continue developing it.  There are a lot of bugs currently but I look forward to seeing how this evolves from all your hard work. :)

I posted the prototype to get feedback from close friends and didn't expect to get so many views. Thanks for all your messages! I'm reading all of them and my to-do list got bigger :)

(1 edit)

Need more houses. Bulldozers clip underground if there's too many stones on the left side when it spawns.

(+1)

Bulldozer Guy got stuck mid air, because I had too much garbage in front of him.


(+2)

I think i found some  bugs:

- peons jump of the edge - i dont know why

- training center is training only to level 2

- industry can be upgrade only to level 4 even its showing option to upgrade to level 5

- peons running without any sense - why they dont not collect closest garbage?

- buldoger is falling from the map at the beginning

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the catapult stops working after getting the compressor

Switch the Compressor and the Catapult out with each other. The catapult tries to fire its garbage at the opening of the compressor. And since it can't throw backwards it just simply lets the garbage fall down.

(+4)

performance when theres a ton of stones on screen isnt very good and then when i hit the bulldozer it just deleted everything and crashed. 


but otherwise really fun, similar to gnorp analogue

Hello! Dev here. There's still a lot to do but let me know if you like the beginning or if I should throw this game in the hole ;)

info boxes dont properly fit

You can move the screen with right click.

There's a little scrollbar when items don't fit. Maybe I should resize the panel and hide some rows when not needed to fit everything.