Traveloot 0.02 – Thanks for the feedback
Traveloot » Devlog
I received a lot more feedback than expected and a lot to add to my to-do list :)
Most of the changes in this update are bug fixes and small improvements. If no major issues come up, the next update will focus on new upgrades and balance (making the game less grindy). Some parts of the game can feel long if not played "perfectly".
If anyone played to game as local co-op, let me know how it went.
Files
itch 0.02a.zip Play in browser
May 04, 2026
Traveloot
Run-based incremental game. Explore islands, gather resources, recruit adventurers, and grow through an upgrade tree.
| Status | In development |
| Author | Fluffy Lotus |
| Tags | 2D, Co-op, Fantasy, Idle, Incremental, Indie, Mouse only, Pixel Art, Short, Singleplayer |
| Languages | English |
More posts
- Traveloot 0.10 - Thanks for all your feedback19 days ago
- Traveloot - Steam demo release86 days ago
- Traveloot 0.0589 days ago
- Traveloot 0.03 – New dessert... I mean, new desert!May 11, 2026
- New run-based incremental game!Apr 29, 2026

Comments
Log in with itch.io to leave a comment.
EDIT: I figured it out, just paste it in the text field on the save page (overwrite the text that is there) and press "Save". You can ignore the rest of this message, just leaving it here in case anyone else has this question.
I seem to have lost my save. I used the button on the title screen to save my game yesterday, but when I reloaded the game today it started from the beginning.
I also saved a text copy of the same by copy and paste, is there someplace I can put this to get my old save game back?
The text starts:
{"Version":"VERSION2.0demo","MapCells_X":
Thanks