Devlog - 16 [Balancing Update]
Space Idle Miner (prototype) » Devlog
The game from sector 1 to 100 seems to be pretty good. Now I'm starting to focus on the game play from level 100 to 200.
- Added a new set of weapon that increase the amount of parts gained.
- Added the Heavy Mining Laser.
- Component window didn't show the full description.
- Lowered the blueprint cost for component.
- Quest will give a bit more blueprints.
Space Idle Miner (prototype)
Idle/Incremental in space. Listening to feedback.
Status | On hold |
Author | Fluffy Lotus |
Tags | Casual, Clicker, Idle, Incremental, Singleplayer, Space, upgrades |
Languages | English |
More posts
- Devlog - 23 [New drone capacity system]Sep 13, 2020
- Devlog - 22 [New resource and fixes]Sep 04, 2020
- Devlog - 21 [Beginning of multiplayer]Sep 03, 2020
- Devlog - 20 [Automatic Upgrade]Sep 01, 2020
- Devlog - 19 [More weapons]Aug 30, 2020
- Devlog - 18 [Content update]Aug 28, 2020
- Devlog - 17 [New Graphics]Aug 24, 2020
- Devlog - 15 [More Bug fix]Aug 19, 2020
- Devlog - 14b [Bug fix]Aug 18, 2020
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