Devlog - 18 [Content update]
I've been selling my ship a lot lately to test out the game at that point. Found a few things to changed.
- Change the text on the quest summary panel.
- Weapons abilities were not deactivated after selling ship.
- Automatically install a new weapon when there's space for it.
- When a new drone was added, the quest window didn't increase the slider size.
- Quest summary panel need to be modified to display different information.
- There's a lot of components, changed the way to display the components window.
- Quest after lvl 10 didn't always appear.
- Reduce the amount of Gray Blueprints needed to upgrade component after the initial purchase.
- Quest window was redisign.
- When the first weapon isn't install, it will still try to shoot from the middle of the screen. It should not shoot.
- Sometime I forget to remove testing data (ex: start the game with a lot of ore or drones) and put it in production. Need a way so it never happens again.
Space Idle Miner (prototype)
Idle/Incremental in space. Listening to feedback.
Status | On hold |
Author | Fluffy Lotus |
Tags | Casual, Clicker, Idle, Incremental, Singleplayer, Space, upgrades |
Languages | English |
More posts
- Devlog - 23 [New drone capacity system]Sep 13, 2020
- Devlog - 22 [New resource and fixes]Sep 04, 2020
- Devlog - 21 [Beginning of multiplayer]Sep 03, 2020
- Devlog - 20 [Automatic Upgrade]Sep 01, 2020
- Devlog - 19 [More weapons]Aug 30, 2020
- Devlog - 17 [New Graphics]Aug 24, 2020
- Devlog - 16 [Balancing Update]Aug 21, 2020
- Devlog - 15 [More Bug fix]Aug 19, 2020
- Devlog - 14b [Bug fix]Aug 18, 2020
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