Devlog - 12 [Some of the current problems]


I've been building this game slowly and consistently. Things have been going well and people seem to like the game. Lately, to get more people testing the game, I've been posting the link to a few places. More people were playing and I was pretty happy. But then I notice something.

1- My screen resolution is a bit big on my monitor. I had trouble reading text and added a 125% scale in windows. I just notice that this screw up the design aspect of the game since the game doesn't look the same on monitor with normal scale. This mean, the game didn't look the same for everybody else than me. I'll need to take some time a rebuilding the UI.

2- I do all of my testing on my local version of the game and just do a little bit of testing on the itch page. I decided to play the game a bit on the itch page and then had to do an update on the game. I notice that my save was completely wiped. It didn't make any sense since the code did not clear the save game. On itch, when ever I upload a new version of the game, it puts it in a new sub-domain and all the cookies get to be empty since they are on the previous sub-domain. I quickly put the game on github but I need to find a solution. I'm thinking of using Azure cloud service to store the save game (without any login on the part of the user since I know, people don't like to log).

These two problems are a bit complex to solve and need to be fixed before more people start playing the game. I'll be working on these and will probably not have an update to the game as quickly as before.

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